AI Insights · Timothy · October 2024
Top 5 Tabletop Board Games Apps in Georgia Q3 2024
Discover the performance of Georgia's top tabletop board games apps in Q3 2024, including trends in downloads and revenue.
In the third quarter of 2024, the top tabletop board games applications on the unified platform in Georgia showcased varying performance trends in terms of downloads and revenue, as reported by Sensor Tower.
Tic Tac Toe - 2 Player XO from CDT Puzzle Studio saw a notable fluctuation in weekly downloads, starting at approximately 1.3K in early July and peaking at about 2.7K in mid-August. The downloads gradually decreased, settling around 1.2K by the end of September. The app's revenue remained negligible until the last two weeks of September when it reached a modest $6 per week.
Backgammon - Board Game by Easybrain experienced a consistent download pattern, beginning with about 1.4K downloads in early July. After a dip in August, downloads climbed again, reaching over 1.7K in early September before stabilizing around 1K towards the quarter's end. Revenue was minimal, with only $12 recorded in the first week of July, tapering off to zero for the remainder of the quarter.
Dominoes: Classic Dominos Game from NewPubCo had steady revenue growth, starting at $24 in early July and peaking at $44 in mid-August. Although revenue slightly decreased thereafter, it remained around $34 by the end of September. The app's downloads showed a slight decline from early July's 1.1K to approximately 861 in late August, before rebounding to about 1.2K at the close of the quarter.
Chess - Play and Learn by Chess.com maintained a robust revenue stream, beginning with $108 in the first week of July. Despite minor fluctuations, revenue sustained a solid performance, concluding the quarter at approximately $73. The app's downloads were stable, with numbers ranging from 823 to 1K throughout the quarter.
Finally, Checkers - Online & Offline by GamoVation saw a gradual increase in downloads, starting at 360 in early July and reaching 905 by the end of September. Revenue fluctuated slightly, with a peak of $17 in early August before settling at $8 by the quarter’s end.
For more detailed insights into these games' performances, visit Sensor Tower.